Bridge to terabithia chapter questions pdf

Paterson drew inspiration for the novel from a real event that occurred in August 1974 when a friend of her son was struck by lightning. Jess bridge to terabithia chapter questions pdf highly of her.

He is an artistic boy from a poorer family who, in the beginning, is fearful, angry, and depressed. After meeting Leslie, his life is transformed. He becomes courageous and learns to let go of his frustration. They create a kingdom for themselves, which Leslie names “Terabithia. When at the end Leslie dies, Jess learns to overcome it and stay strong.

It is studied in English studies classes in Australia, Canada, Ireland, New Zealand, the United Kingdom, and the United States. She was eight years old. Takoma Park, may have provided inspiration, too. I thought I had made it up. Lewis, I realized that I had probably gotten it from the island of Terebinthia in that book. Bible, so both of us pinched from somewhere else, probably unconsciously.

Leslie lends to Jesse so he can learn to behave like a king. The book chronicles the life of an artistic young boy named Jesse Aarons and the burdens and hardships of his home life, such as his duties on his family’s farm and the constant agitations and annoyances of his four sisters. Jess has straw-colored hair and long legs. Leslie Burke is an intelligent, wealthy girl who has just moved into “the old Perkins place” down the road from him. Jesse is initially cold toward Leslie. After having trained all summer to become his class’s fastest runner, Jess is infuriated when Leslie outruns him in a recess footrace.

After further negative experiences with classroom tormentors or rivals, including Gary Fulcher, Jesse eagerly anticipates the arrival of music class due to his infatuation for its beautiful young teacher, Miss Edmunds. However, on the day music class begins, he discovers a fondness for Leslie, eccentric and ostracized, and they develop a friendship. On one sunny day, Jess and Leslie use a rope to swing over a creek, and they decide to design an imaginary sanctuary from the burdens and pains of everyday life. The pair reign as monarchs, calling their domain Terabithia and constructing a small refuge in which their imaginary escapades take place.